Difference between revisions of "Interface File"
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'''File Extension:''' <code>.swf</code>, <code>.fla</code>, <code>.as</code>, <code>.gfx</code> | '''File Extension:''' <code>.swf</code>, <code>.fla</code>, <code>.as</code>, <code>.gfx</code> | ||
The in game user interface and menus are vector based animations created with [ | The in game user interface and menus are vector based animations created with [[Adobe Flash]] via [https://en.wikipedia.org/wiki/Scaleform_GFx Scaleform]. | ||
== Files == | == Files == | ||
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*[[:Category:Game Files|Game Files Category]] | *[[:Category:Game Files|Game Files Category]] | ||
*[[:Category:User Interface|User Interface Category]] | *[[:Category:User Interface|User Interface Category]] | ||
*[https://en.wikipedia.org/wiki/Scaleform_GFx Scaleform GFx] | |||
Revision as of 05:13, 3 December 2018
File Extension: .swf
, .fla
, .as
, .gfx
The in game user interface and menus are vector based animations created with Adobe Flash via Scaleform.
Files
There are several kinds flash files with very different purposes.
Movie: .swf
- These are used by the flash player after being published from a Movie Project and Actionscript.
Movie Project: .fla
- Movie projects are used in combination with Actionscript to publish playable Movie files.
Actionscript: .as
- Fallout 4 uses the the Actionscript 3.0 language version.
- This is the source code for flash animation scripting.
Tooling
- Adobe Flash
- JPEXS Free Flash Decompiler (FFDec)
- There are other software projects that provided tooling for working with flash files.