Difference between revisions of "Message"
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imported>Qazaaq (Added "Overview" section to top of page for consistent content table display. see Actor Value) |
imported>Hitbts m (Removed unneeded heading; moved image.) |
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'''Papyrus:''' [[Message Script]] | '''Papyrus:''' [[Message Script]] | ||
Messages create localizable text strings used for message boxes, notifications, text overrides and help text. | Messages create localizable text strings used for message boxes, notifications, text overrides and help text. | ||
== Editor Dialog == | |||
[[File:Message_Object.png]] | [[File:Message_Object.png]] | ||
*'''ID:''' The editor ID which is used by the Creation Kit. | *'''ID:''' The editor ID which is used by the Creation Kit. | ||
*'''Icon:''' | *'''Icon:''' |
Revision as of 19:12, 13 July 2016
Papyrus: Message Script
Messages create localizable text strings used for message boxes, notifications, text overrides and help text.
Editor Dialog
- ID: The editor ID which is used by the Creation Kit.
- Icon:
- Owner Quest: Optionally, the Quest that owns this message, if it contains Text Replacement formatting that needs to extract data from the quest.
- Title: The title of the message. For Text Overrides, fill in the Title and leave the Message Text blank.
- Swf File:
- Message Text: The body text of the message. For Notifications, fill in the Message Text and leave the Title blank.
- Message Box: When checked, the message is displayed as a dialog box that pauses the game and waits for a response. Otherwise the message will be briefly displayed at the top left of the screen.
- Display Time: The number of seconds the message will be displayed. Only applicable when the message box option is unchecked.
- Menu Buttons: A list of buttons on the message form. Right click to create a new one.
- Item Text: The text on the selected button.
- Item Conditions: A list of conditions that must be satisfied for the selected button to show.