Difference between revisions of "OnControlUp - ScriptObject"

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imported>Kyllagdrgn
imported>Kyllagdrgn
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*[[RegisterForControl - ScriptObject]]
*[[RegisterForControl - ScriptObject]]
*[[UnregisterForControl - ScriptObject]]
*[[UnregisterForControl - ScriptObject]]
*[[UnregisterForAllControls - ScriptObject]]
*[[OnControlDown - ScriptObject]]
*[[OnControlDown - ScriptObject]]

Revision as of 21:17, 17 March 2017

F4SE Member of: ScriptObject Script

Minimum required F4SE Version: 0.3.0

Listens for the release of game controls that have been registered via RegisterForControl.

Syntax

Event OnControlUp(string control, float HoldTime)
EndEvent

Parameters

  • control: The control press.
  • HoldTime: The hold time of the control in seconds.

Examples

Event OnControlUp(string control, float HoldTime)
	If control == "Forward"
		Debug.Trace("The Forward control was released after" + HoldTime + " seconds.")
	EndIf
EndEvent

Control Strings

Notes

  • If multiple controls are registered, you'll want to differentiate in the event body as demonstrated above. If only one key will be registered for the form, such differentiation is not necessary.

See Also