Difference between revisions of "Visual Effect"

From the Fallout4 CreationKit Wiki
Jump to navigation Jump to search
imported>Qazaaq
(Created page with "Category:Editor Reference Category:Object_Classes Category:WorldData '''Papyrus:''' VisualEffect Script Visual Effect objects are...")
 
imported>Qazaaq
Line 9: Line 9:
[[File:Visual Effect Editor.png]]
[[File:Visual Effect Editor.png]]
*'''ID:''' The editor ID which is used by the Creation Kit.
*'''ID:''' The editor ID which is used by the Creation Kit.
*'''Effect Art:''' The editor ID which is used by the Creation Kit.
*'''Shader:''' The editor ID which is used by the Creation Kit.
*'''Rotate To Face Target:''' The editor ID which is used by the Creation Kit.
*'''Attach to camera:''' The editor ID which is used by the Creation Kit.
*'''Inherit Rotation:''' The editor ID which is used by the Creation Kit.


== See Also ==
== See Also ==
*[[:Category:WorldData|WorldData Category]]
*[[:Category:WorldData|WorldData Category]]

Revision as of 10:30, 7 January 2017

Papyrus: VisualEffect Script

Visual Effect objects are found in the Object Window under WorldData.

Editor Dialog

Visual Effect Editor.png

  • ID: The editor ID which is used by the Creation Kit.
  • Effect Art: The editor ID which is used by the Creation Kit.
  • Shader: The editor ID which is used by the Creation Kit.
  • Rotate To Face Target: The editor ID which is used by the Creation Kit.
  • Attach to camera: The editor ID which is used by the Creation Kit.
  • Inherit Rotation: The editor ID which is used by the Creation Kit.

See Also