Difference between revisions of "GetCameraState - Game"
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EgoBallistic (talk | contribs) m (EgoBallistic moved page Getcamerastate to FalloutCK:GetCameraState - Game: Fixing page title) |
EgoBallistic (talk | contribs) m (EgoBallistic moved page FalloutCK:GetCameraState - Game to GetCameraState - Game: Fix title, again) |
(No difference)
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Revision as of 11:21, 15 September 2022
Member of: Game Script
Obtains the player's current camera state.
Syntax
int Function GetCameraState() native global
Parameters
None
Return Value
The current camera state.
Camera States
- 0 - First Person
- 1 - Auto Vanity
- 2 - VATS
- 3 - Free
- 4 - Iron Sights
- 5 - Transition
- 6 - Tween Menu
- 7 - ThirdPerson1
- 8 - ThirdPerson2
- 9 - Furniture
- 10 - Horse
- 11 - Bleedout
- 12 - Dialogue
Examples
If Game.GetCameraState() == 0
Debug.Trace("The Player camera is in first person")
EndIf