Difference between revisions of "OnEnterBleedout - Actor"

From the Fallout4 CreationKit Wiki
Jump to navigation Jump to search
(Undo revision 8296 by GELUXRUM (talk))
Tag: Undo
 
Line 8: Line 8:
== Syntax ==
== Syntax ==
<source lang="papyrus">
<source lang="papyrus">
Event OnEnterBleedout(actor akActor)
Event OnEnterBleedout()
</source>
</source>


== Parameters ==
== Parameters ==
*akActor: The source of the event.
None


== Examples ==
== Examples ==
<source lang="papyrus">
<source lang="papyrus">
Event OnEnterBleedout(actor akActor)
Event OnEnterBleedout()
   if akActor == Game.GetPlayer()
   Debug.Trace("We entered bleedout...")
    Debug.Trace("The player has entered bleedout...")
  endIf
endEvent
endEvent
</source>
</source>

Latest revision as of 04:44, 31 January 2023

Member of: Actor Script

Event called when the actor has entered bleedout.

Syntax[edit | edit source]

Event OnEnterBleedout()

Parameters[edit | edit source]

None

Examples[edit | edit source]

Event OnEnterBleedout()
  Debug.Trace("We entered bleedout...")
endEvent

See Also[edit | edit source]