Difference between revisions of "GetCurrentConsoleRef - Game"

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imported>Qazaaq
(Added F4SE member)
 
imported>Qazaaq
(added required f4se version)
 
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[[Category:Scripting]]
[[Category:Papyrus]]
[[Category:F4SE]]
'''F4SE Member of:''' [[Game Script]]
'''F4SE Member of:''' [[Game Script]]
{{Template:Papyrus:RequiredF4SE|version=0.2.1}}


Returns the currently selected console reference.
Returns the currently selected console reference.
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== Notes ==
== Notes ==
None.
None


== See Also ==
== See Also ==
*[[Game Script]]
*[[Game Script]]
[[Category:Scripting]]
[[Category:Papyrus]]
[[Category:F4SE]]

Latest revision as of 14:58, 21 January 2018

F4SE Member of: Game Script
Requires F4SE version 0.2.1 or higher.

Returns the currently selected console reference.

Syntax[edit | edit source]

ObjectReference Function GetCurrentConsoleRef() Native Global

Parameters[edit | edit source]

None

Return Value[edit | edit source]

Returns the consoles currently selected ObjectReference.

Examples[edit | edit source]

ObjectReference selected = Game.GetCurrentConsoleRef()
Debug.Trace(selected)

Notes[edit | edit source]

None

See Also[edit | edit source]