Difference between revisions of "InstanceData Script"
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imported>ShadeMe (Create InstanceData Script page) |
imported>ShadeMe m (Fix Damage Type linkage) |
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**A structure that holds information about an object's [[Owner|Owner]]. | **A structure that holds information about an object's [[Owner|Owner]]. | ||
*Struct [[DamageTypeInfo Struct - InstanceData|DamageTypeInfo]] | *Struct [[DamageTypeInfo Struct - InstanceData|DamageTypeInfo]] | ||
**A structure that holds information about an object's [[Damage | **A structure that holds information about an object's [[Damage Type|Damage Types]]. | ||
== Global Functions == | == Global Functions == |
Revision as of 19:19, 30 September 2017
Extends: ScriptObject
Script for the manipulation of object InstanceData.
Definition
ScriptName InstanceData Native Hidden
Properties
None
F4SE Structs
- Struct Owner
- A structure that holds information about an object's Owner.
- Struct DamageTypeInfo
- A structure that holds information about an object's Damage Types.
Global Functions
None
F4SE Global Functions
- Function GetAttackDamage()
- Get the object's attack damage.
- Function SetAttackDamage()
- Set the object's attack damage.
Member Functions
None
F4SE Member Functions
None
Events
None