Difference between revisions of "MenuData Struct - UI"
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imported>Qazaaq (added some flags) |
imported>Qazaaq m |
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Line 20: | Line 20: | ||
*MovieFlags: | *MovieFlags: | ||
**'''Default Flags:''' 3 | **'''Default Flags:''' 3 | ||
*ExtendedFlags: | *ExtendedFlags: The default extended flags will inherit colors and check for a gamepad. | ||
**'''Default Flags:''' 3 | **'''Default Flags:''' 3 | ||
** | **InheritColors: 1 | ||
** | **CheckForGamepad: 2 | ||
*Depth: | *Depth: | ||
**'''Default:''' | **'''Default:''' |
Revision as of 20:29, 9 May 2018
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Member of: UI Script
Requires F4SE version 0.6.5 or higher.
A structure that holds information about a menu.
Syntax
Struct MenuData
int MenuFlags = 0x801849D
int MovieFlags = 3
int ExtendedFlags = 3
int Depth = 6
EndStruct
Members
- MenuFlags:
- Default Flags: 0x801849D
- MovieFlags:
- Default Flags: 3
- ExtendedFlags: The default extended flags will inherit colors and check for a gamepad.
- Default Flags: 3
- InheritColors: 1
- CheckForGamepad: 2
- Depth:
- Default:
Examples
; Placeholder Code.