Difference between revisions of "MenuData Struct - UI"

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imported>Qazaaq
(added some flags)
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*MovieFlags:  
*MovieFlags:  
**'''Default Flags:''' 3
**'''Default Flags:''' 3
*ExtendedFlags:  
*ExtendedFlags: The default extended flags will inherit colors and check for a gamepad.
**'''Default Flags:''' 3
**'''Default Flags:''' 3
**'''InheritColors:''' 1
**InheritColors: 1
**'''CheckForGamepad:''' 2
**CheckForGamepad: 2
*Depth:  
*Depth:  
**'''Default:'''  
**'''Default:'''  

Revision as of 20:29, 9 May 2018

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Member of: UI Script
Requires F4SE version 0.6.5 or higher.

A structure that holds information about a menu.

Syntax

Struct MenuData
    int MenuFlags = 0x801849D
    int MovieFlags = 3
    int ExtendedFlags = 3
    int Depth = 6
EndStruct

Members

  • MenuFlags:
    • Default Flags: 0x801849D
  • MovieFlags:
    • Default Flags: 3
  • ExtendedFlags: The default extended flags will inherit colors and check for a gamepad.
    • Default Flags: 3
    • InheritColors: 1
    • CheckForGamepad: 2
  • Depth:
    • Default:

Examples

; Placeholder Code.

See Also