Difference between revisions of "OnControlUp - ScriptObject"

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(Removed input script)
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== Syntax ==
== Syntax ==
<source lang="papyrus">
<source lang="papyrus">Event OnControlUp(string control, float time)</source>
Event OnControlUp(string control, float HoldTime)
EndEvent
</source>


== Parameters ==
== Parameters ==
*control: The control press.
*control: The control press.
*time: The amount of time the control was held down in seconds.


*HoldTime: The hold time of the control in seconds.
== Examples ==
== Examples ==
<source lang="papyrus">
<source lang="papyrus">
Event OnControlUp(string control, float HoldTime)
Event OnControlUp(string control, float time)
If control == "Forward"
  If (control == "Forward")
Debug.Trace("The Forward control was released after" + HoldTime + " seconds.")
      Debug.Trace("The Forward control was released after" + time + " seconds.")
EndIf
  EndIf
EndEvent
EndEvent
</source>
</source>
== Control Strings ==


== Notes ==
== Notes ==
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== See Also ==
== See Also ==
*[[ScriptObject Script]]
*[[ScriptObject Script]]
*[[Input Script]]
*[[RegisterForControl - ScriptObject]]
*[[RegisterForControl - ScriptObject]]
*[[UnregisterForControl - ScriptObject]]
*[[UnregisterForControl - ScriptObject]]
*[[OnControlDown - ScriptObject]]
*[[OnControlDown - ScriptObject]]

Revision as of 15:41, 6 April 2017

F4SE Member of: ScriptObject Script

Minimum required F4SE Version: 0.3.0

Listens for the release of game controls that have been registered via RegisterForControl.

Syntax

Event OnControlUp(string control, float time)

Parameters

  • control: The control press.
  • time: The amount of time the control was held down in seconds.

Examples

Event OnControlUp(string control, float time)
   If (control == "Forward")
      Debug.Trace("The Forward control was released after" + time + " seconds.")
   EndIf
EndEvent

Notes

  • If multiple controls are registered, you'll want to differentiate in the event body as demonstrated above. If only one key will be registered for the form, such differentiation is not necessary.

See Also