Difference between revisions of "OnSpellCast - ObjectReference"

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m (Valid Event for Fallout 4.)
 
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== Notes ==
* Carried over from Skyrim, this is still a valid event as many actors in Fallout 4 use spells not obvious to the player.


== See Also ==
== See Also ==
*[[ObjectReference Script]]
*[[ObjectReference Script]]

Latest revision as of 00:58, 26 August 2016

Member of: ObjectReference Script

Event called when a spell is cast by the object reference.

Syntax[edit | edit source]

Event OnSpellCast(Form akSpell)

Parameters[edit | edit source]

Examples[edit | edit source]

Event OnSpellCast(Form akSpell)
  Spell spellCast = akSpell as Spell
  if spellCast && spellCast == FireballSpell
    Debug.Trace("We just cast a fireball!")
  else
    Debug.Trace("We cast something, but we don't know what it is")
  endIf
endEvent

Notes[edit | edit source]

  • Carried over from Skyrim, this is still a valid event as many actors in Fallout 4 use spells not obvious to the player.

See Also[edit | edit source]