Difference between revisions of "RequestAutoSave - Game"

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imported>Plplecuyer
(Created page with 'Category:Scripting Category:Papyrus '''Member of:''' Game Script Requests an auto-save to be made. Note that the save may take a moment or so to happen. == Syntax =…')
 
imported>Hannibalektr
(Added hardcore survival note)
 
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Game.RequestAutoSave()
Game.RequestAutoSave()
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== Notes ==
*For Hardcore/Survival difficulty, there's only ever a bank of 3 autosaves, so calling a scripted autosave can overwrite one of the player's saves. You can call RequestSave, instead, to create an entirely new save slot.


== See Also ==
== See Also ==
*[[Game Script]]
*[[Game Script]]
*[[RequestSave - Game]]
*[[RequestSave - Game]]

Latest revision as of 12:38, 13 May 2016

Member of: Game Script

Requests an auto-save to be made. Note that the save may take a moment or so to happen.

Syntax[edit | edit source]

Function RequestAutoSave() native global

Parameters[edit | edit source]

None.

Return Value[edit | edit source]

None.

Examples[edit | edit source]

; Requests an auto-save
Game.RequestAutoSave()

Notes[edit | edit source]

  • For Hardcore/Survival difficulty, there's only ever a bank of 3 autosaves, so calling a scripted autosave can overwrite one of the player's saves. You can call RequestSave, instead, to create an entirely new save slot.

See Also[edit | edit source]