Difference between revisions of "SetGameSettingFloat - Game"

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imported>Qazaaq
(Undo revision 10984 by Scrivener07 (talk))
imported>Mr Stealyogir
(Added Description and example)
 
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{{Template:Papyrus:RequiredF4SE|version=0.3.2}}
{{Template:Papyrus:RequiredF4SE|version=0.3.2}}


Placeholder Description.
This function sets a Game Setting to the specified value.
 
These include all the variables listed under Gameplay->Settings menu in the creation kit, but *does not* include variables set in the ini files. To set ini variables see [[SetINIFloat - Utility|SetINIFloat]].


== Syntax ==
== Syntax ==
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== Examples ==
== Examples ==
<source lang="papyrus">
<source lang="papyrus">
; Placeholder Code.
;Set Actor Teleport Fade Seconds
Game.SetGameSettingBool("fActorTeleportFadeSeconds", 1.5)
</source>
</source>



Latest revision as of 12:30, 23 December 2018

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F4SE Member of: Game Script
Requires F4SE version 0.3.2 or higher.

This function sets a Game Setting to the specified value.

These include all the variables listed under Gameplay->Settings menu in the creation kit, but *does not* include variables set in the ini files. To set ini variables see SetINIFloat.

Syntax[edit | edit source]

Function SetGameSettingFloat(string asSetting, float afValue) Native Global

Parameters[edit | edit source]

  • asSetting: Placeholder Description.
  • afValue: Placeholder Description.

Return Value[edit | edit source]

  • None

Examples[edit | edit source]

;Set Actor Teleport Fade Seconds
Game.SetGameSettingBool("fActorTeleportFadeSeconds", 1.5)

See Also[edit | edit source]