Difference between revisions of "Weather"

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imported>Qazaaq
(Added object type code.)
 
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[[Category:Editor Reference]]
[[Category:Editor Reference]]
[[Category:Object_Classes]]
[[Category:Object Classes]]
[[Category:WorldData]]
[[Category:WorldData]]
'''Type:''' <code>WTHR</code>
<BR/>
'''Papyrus:''' [[Weather Script]]
'''Papyrus:''' [[Weather Script]]


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== Editor Dialog ==
== Editor Dialog ==
[[File:Weather Editor.png|thumb|right|900px]]
[[File:Weather Editor.png|thumb|right|900px]]
*'''ID:''' The editor ID which is used by the Creation Kit.
*{{Template:Editor:Property:ID}}
*'''Show Color In Render Window:'''
*'''Show Color In Render Window:'''
{{ClearFloats}}
{{ClearFloats}}
== See Also ==
== See Also ==
*[[:Category:WorldData|WorldData Category]]
*[[:Category:WorldData|WorldData Category]]

Latest revision as of 03:24, 23 February 2023

Type: WTHR
Papyrus: Weather Script

Weather objects are found in the Object Window under WorldData.

To create a new Weather, right-click in the list of Weathers in the Object Window and select "new" from the popup. To create a new Weather based off an existing one, right-click the Weather you wish to use as a basis and select "duplicate". To delete an existing Weather, right-click that Weather and select delete.

Editor Dialog[edit | edit source]

Weather Editor.png
  • ID: The ID, also referred to as Editor ID, is used by the Creation Kit to uniquely identify this record within a Data File.
  • Show Color In Render Window:

See Also[edit | edit source]