Climate

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Revision as of 23:56, 22 February 2023 by Scrivener07 (talk | contribs) (Added object type code CLMT. Using property template for EditorID)
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Type: CLMT
Papyrus: None

Climate objects are found in the Object Window under WorldData.

Editor Dialog

Climate Editor.png

  • ID: The ID, also referred to as Editor ID, is used by the Creation Kit to uniquely identify this record within a Data File.

Notes

  • There is no New Moon phase in Fallout 4, which might explain why a 32 day lunar cycle was chosen. Thus the Waning Crescent phase will shift to the Waxing Crescent instead of a New Moon phase. The Lunar Phases are 4 days between each other. If there were a New Moon phase, it would be 12 days from New Moon to Full Moon.
  • Attempting to create a new climate form will crash the editor when you click OK to finish it. If you wish to create a new climate, duplicate an existing climate first and make your changes there.

See Also