Climate
Revision as of 23:56, 22 February 2023 by Scrivener07 (talk | contribs) (Added object type code CLMT. Using property template for EditorID)
Type: CLMT
Papyrus: None
Climate objects are found in the Object Window under WorldData.
Editor Dialog
- ID: The ID, also referred to as Editor ID, is used by the Creation Kit to uniquely identify this record within a Data File.
Notes
- There is no New Moon phase in Fallout 4, which might explain why a 32 day lunar cycle was chosen. Thus the Waning Crescent phase will shift to the Waxing Crescent instead of a New Moon phase. The Lunar Phases are 4 days between each other. If there were a New Moon phase, it would be 12 days from New Moon to Full Moon.
- Attempting to create a new climate form will crash the editor when you click OK to finish it. If you wish to create a new climate, duplicate an existing climate first and make your changes there.