SetGameSettingString - Game

From the Fallout4 CreationKit Wiki
Revision as of 12:39, 23 December 2018 by imported>Mr Stealyogir (Added Description and example)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search
This article has been flagged as incomplete.
Please help improve the wiki by learning how to contribute.

F4SE Member of: Game Script
Requires F4SE version 0.3.2 or higher.

This function sets a Game Setting to the specified value.

These include all the variables listed under Gameplay->Settings menu in the creation kit, but *does not* include variables set in the ini files. To set ini variables see SetINIString.

Syntax

Function SetGameSettingString(string asSetting, string asValue) Native Global

Parameters

  • asSetting: Placeholder Description.
  • asValue: Placeholder Description.

Return Value

  • None

Examples

; Set string for when an item is too heavy
Game.SetGameSettingString("sItemTooHeavy", "This item is too heavy for a mere man to move!")

See Also