LoadScreen

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Revision as of 19:11, 13 July 2016 by imported>Hitbts (Moved the window.)
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Papyrus: None

LoadScreen forms define the loading screens used by the game. Each is a pair of a 3D model and a description.

Editor Dialog

LoadScreen Editor.png

  • ID: The editor ID that this form uses in the Creation Kit.
  • Displays in Main Menu:
  • No Rotation: If checked, the player won't be allowed to rotate the model while it is displayed.
  • Loading Screen Text: The blurb associated with the loading screen; it will be shown in the lower-left corner. Yes, the Creation Kit gives you space to write a full-length essay. No, you probably shouldn't.
  • Model
    • Camera Path:
    • Loading Screen NIF: The Static whose 3D model will be used for this loading screen.
    • Transform:
      • Constraints: The Rot Min, Rot Max, Zoom Min, and Zoom Max values limit how the player can zoom and rotate the model.
  • Match Conditions: The loading screen will can be displayed if these conditions are met.

See Also