Talk:GetDialogueTarget - Actor

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Revision as of 14:49, 16 June 2016 by imported>Rshel
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I have proof from in-game debug testing that player still has dialogue target 50 seconds after exiting dialogue. Just FYI in case you are checking GetDialogueTarget as a condition shortly after conversation. I thought the target variable would empty on dialogue end, but that was not the case. --ThoraldGM (talk) 2016-06-16T15:49:00 (EDT)