OnEnd - Scene
Revision as of 15:55, 12 March 2013 by imported>Plplecuyer (Created page with "Category:Scripting Category:Papyrus Category:Events '''Member of:''' Scene Script Event called when a scene ends. == Syntax == <source lang="papyrus"> Event OnE...")
Member of: Scene Script
Event called when a scene ends.
Syntax[edit | edit source]
Event OnEnd()
Parameters[edit | edit source]
None.
Examples[edit | edit source]
Event OnEnd()
Debug.Trace("This scene has finished running")
endEvent
Notes[edit | edit source]
- This event runs in parallel with the scene end fragment.
- The scene will not be considered finished until the fragment and events on all scripts (on the quest or remotely registered) have finished running.