HeadPart

Revision as of 15:57, 20 April 2017 by imported>Qazaaq

Papyrus: HeadPart Script

The HeadPart is used on Actors to represent a facial feature such as hair, a beard, or a scar.

Editor Dialog

 

  • ID: The editor ID which is used by the Creation Kit.
  • Name: The Name of the head part.
  • Playable: Whether this head part can be used on a player character.
  • Male/Female/Unisex: Whether this head part can appear only on males, only on females, or on characters of either gender.
  • Type: What kind of head part this is (face, hair, scars, etc.).
  • Valid Races: Which character race(s) this head part can be used on.
  • Texture Set: The texture override to use on the piece.
    • Uses Body Texture:
  • Race Morph/Chargen Morph: The Morph TRIs to use for the piece.
  • Color: The tint color to apply to the piece.
  • Model: The NIF for the piece.
  • Tri: The TRI for the piece.
    • Use Solid Tint: Whether to apply a solid-color tint to the piece.
  • Is Extra Part: If checked, this is a standalone 'extra' part. If not, allows you to specify which head parts it can work with.
  • Chargen Conditions:

See Also