ApplyMaterialSwap - ObjectReference
F4SE Member of: ObjectReference Script
Requires F4SE version 0.6.5 or higher.
Applies a Material Swap to this reference, optionally renaming the material.
SyntaxEdit
MatSwap:RemapData[] Function ApplyMaterialSwap(MatSwap mSwap, bool renameMaterial = false) Native
ParametersEdit
- mSwap: The Material Swap applied to this reference.
- renameMaterial: Rename material allows independent control over the Initialization File setting
General::bRenamePropertiesOnMaterialSwap
.- Default: false
Return ValueEdit
- Returns the source/target RemapData pairs that succeeded in swapping.
ExamplesEdit
Game.GetPlayer().ApplyMaterialSwap(MyMaterialSwap)