Holotape
Type: NOTE
Papyrus: Holotape Script, ObjectReference Script
The Holotape can playback a Sound Descriptor, voice, display a Terminal, or execute a flash program. The holotape object is found within the Object Window under the Items Category.
Editor DialogEdit
- ID: The ID, also referred to as Editor ID, is used by the Creation Kit to uniquely identify this record within a Data File.
- Name: This object's name as it will appear within user interface menus or when the player looks at it.
- Weight: The weight of this object which represents how heavy it is.
- Value: The object's value in caps which determines its worth to vendors.
- Model: The 3D Model File that will be used when this object is placed in the game world.
- Icon: The Texture File that will be used for this object's icon. This property is depreciated, obsolete, or does not appear to be used by the game.
- Preview Transform: A Transform applies positioning to a Model File. These may be used when previewing objects within the Creation Kit or in-game user interface menus.
- Type: Select a data type to display.
- Sound: The Sound Descriptor to play.
- Voice: The Quest scene dialogue to start.
- Program: The Flash File to display. These flash files are executed as applications.
- Terminal: The Terminal to display.
- Pickup/Putdown Sounds
- Pickup Sound: The Sound Descriptor played when the object is picked up.
- Putdown Sound: The Sound Descriptor played when the object is dropped.
- Scripts: Papyrus scripts may be added, removed, and their properties edited.
- Add: Adds a papyrus script to this object.
- Remove: Removes the selected papyrus script from this object.
- Properties: Shows the papyrus property editor for the selected script.
NotesEdit
None