RegisterForMenuOpenCloseEvent - ScriptObject
Member of: ScriptObject
Registers this active magic effect/alias/form to receive menu open/close events.
Only the script that registers for an event will receive it. Other scripts attached to the same form, alias, or magic effect will not receive the event unless they also register for it.
SyntaxEdit
Function RegisterForMenuOpenCloseEvent(string asMenuName) native
ParametersEdit
- asMenuName: The name of the menu which is opening or closing. See also Menus.
Return ValueEdit
None
ExamplesEdit
; Register for when the Lockpicking menu open/close are updated
RegisterForMenuOpenCloseEvent("LockpickingMenu")
MenusEdit
These are the User Interface menus that Players interact with in game.
Key
- Name: The string identifier of the menu.
- Description: A short description of where or how the menu appears in game.
NotesEdit
Aliases and quests will automatically unregister for this event when the quest stops. Active magic effects will automatically unregister when they are removed.