ExamineMenu
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The Examine Menu is used to craft items on a Workbench.
BGSCodeObj[edit | edit source]
SetName : Function():void
ConfirmBuild : Function():void
PlaySound : Function():void
ScrapItem : Function():void
StartBuildConfirm : Function():void
SetItemSelectValuesForComponents : Function():void
FillModPartArray : Function():void
OnAlternateButton : Function():void
HasNullMod : Function():void
ToggleFavoriteMod : Function():void
IsSelectedItemEquipped : Function():void
UpdateItemSelectList : Function():void
ToggleItemEquipped : Function():void
RegisterComponents : Function():void
RegisterRequirementList : Function():void
SwitchMod : Function():void
ShowItem : Function():void
StartAnimation : Function():void
ZoomIn : Function():void
HideMenu : Function():void
SwitchBaseItem : Function():void
UpdateRequirements : Function():void
SendTutorialEvent : Function():void
RequestItemSelectListData : Function():void
RepairSelectedItem : Function():void
CanRepairSelectedItem : Function():void
CheckRequirements : Function():void
StartItemSelection : Function():void
EndRotate3DItem : Function():void
RevertChanges : Function():void
RemoveHighlight : Function():void
OnBuildFailed : Function():void
CancelConfirm : Function():void
ItemSelect : Function():void
ZoomOut : Function():void
StartRotate3DItem : Function():void
ShouldShowTagForSearchButton : Function():void