Difference between revisions of "IsBoundGameObjectAvailable - ScriptObject"

m
Undo revision 6004 by Threedee (talk)
imported>Docclox
(→‎Examples: Emphasized that the form must extend ScriptObject. ObjectReferences are not valid examples here.)
imported>Docclox
m (Undo revision 6004 by Threedee (talk))
Line 19: Line 19:
== Examples ==
== Examples ==
<source lang="papyrus">
<source lang="papyrus">
; Make sure we have a ScriptObject to manipulate before we try to do so
; Make sure we have a reference to manipulate before we try to do so
if MyScriptObject.IsBoundGameObjectAvailable()
if MyReference.IsBoundGameObjectAvailable()
   ; Do cool stuff with MyScriptObject here, as it is available to be manipulated
   ; Do cool stuff with MyReference here, as it is available to be manipulated
endIf
endIf
</source>
</source>
Anonymous user