Difference between revisions of "IsBoundGameObjectAvailable - ScriptObject"
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IsBoundGameObjectAvailable - ScriptObject (edit)
Revision as of 02:46, 23 June 2020
, 02:46, 23 June 2020The example is wrong - it's a ScriptObject not an ObjectReference.
imported>Docclox |
imported>Docclox m (The example is wrong - it's a ScriptObject not an ObjectReference.) |
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Line 20: | Line 20: | ||
<source lang="papyrus"> | <source lang="papyrus"> | ||
; Make sure we have a reference to manipulate before we try to do so | ; Make sure we have a reference to manipulate before we try to do so | ||
if | if MyScriptObject.IsBoundGameObjectAvailable() | ||
; Do cool stuff with MyReference here, as it is available to be manipulated | ; Do cool stuff with MyReference here, as it is available to be manipulated | ||
endIf | endIf |