Difference between revisions of "Papyrus FAQs"
→How do I create key-value pairs?
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=== How do I create key-value pairs? === | === How do I create key-value pairs? === | ||
According to SmkViper: | |||
<pre> | |||
You can basically fake a map using structs and the new FindStruct function. Just | |||
make one struct variable your key, and the other the value, and then run Find on | |||
the key. (Unlike maps, duplicates are permitted since it's just an array.) | |||
</pre> | |||
=== When I call Activate() on a stack of items dropped by the player, only one item in the stack is returned. === | === When I call Activate() on a stack of items dropped by the player, only one item in the stack is returned. === | ||
=== Why do the FindAllReferences* functions appear to return references in the player's inventory? === | === Why do the FindAllReferences* functions appear to return references in the player's inventory? === |