StartObjectProfiling - Form

Member of: Form Script, Alias Script, ActiveMagicEffect Script

Starts profiling all scripts attached to this object until stopped.

SyntaxEdit

Function StartObjectProfiling() native global debugOnly

ParametersEdit

None.

Return ValueEdit

None.

ExamplesEdit

; Starts profiling the slow object
SlowObject.StartObjectProfiling()

NotesEdit

  • Profiling requires the "bEnableProfiling" flag in the "[Papyrus]" section of the ini file to be set to 1.
  • The profile files are stored in "<documents>/My Games/Fallout4/Logs/Script/Profiling".
  • This will also cycle the older profiling logs (so log 0 becomes 1, 1 becomes 2, etc).
  • If the object is already profiled nothing will change.
  • Profiling requests are not saved and will be reset if you load a save game.

See AlsoEdit