StopObjectProfiling - Form
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Member of: Form Script, Alias Script, ActiveMagicEffect Script
Stops profiling all scripts attached to this object until stopped.
Syntax[edit | edit source]
Function StopObjectProfiling() native global debugOnly
Parameters[edit | edit source]
None.
Return Value[edit | edit source]
None.
Examples[edit | edit source]
; Stops profiling the slow object
SlowObject.StopObjectProfiling()
Notes[edit | edit source]
- Profiling requires the "bEnableProfiling" flag in the "[Papyrus]" section of the ini file to be set to 1.
- The profile files are stored in "<documents>/My Games/Fallout4/Logs/Script/Profiling".
- This will also cycle the older profiling logs (so log 0 becomes 1, 1 becomes 2, etc).
- If the object is not already profiled nothing will change.