Talk:Lock - ObjectReference

Active discussions

On the 'snaps shut' bitEdit

This is true but I need to say that takes a little further than one might intend. The doors shut without the animation playing/sound effect. Immersion breaking if you're going for a spooky doors shutting on their own thing. To keep the effect you can use SetOpen(false).--Twilight Sky (talk) 2016-08-31T16:39:10 (EDT)

Return to "Lock - ObjectReference" page.