AllowPCDialogue - Actor
Revision as of 16:41, 9 September 2010 by imported>Plplecuyer (Created page with 'Category:Scripting Category:Papyrus '''Member of:''' Actor Script Flags this actor as being able to talk to the player or not (overrides the race flag). == Syntax =…')
Member of: Actor Script
Flags this actor as being able to talk to the player or not (overrides the race flag).
Syntax[edit | edit source]
Function AllowPCDialogue(bool abTalk) native
Parameters[edit | edit source]
- abTalk: Whether the actor can talk to the PC or not
Return Value[edit | edit source]
None.
Examples[edit | edit source]
; Tell the pigeon not to talk to the player
Pigeon.AllowPCDialogue(false)