Effect Chain
Revision as of 21:24, 6 November 2017 by imported>Qazaaq (bullets)
Type: AECH
Papyrus: None
The Effect Chain object is found within the Object Window under the Audio Category.
Editor Dialog
- ID: The ID, also referred to as Editor ID, is used by the Creation Kit to uniquely identify this record within a Data File.
- Auditioning
- Play:
- Stop:
- Distance:
- Test File:
- Test Descriptor:
- Test File Output Model:
- BSDelayEffect:
- BSOverdrive:
- BSStateVariableFilter:
Effect Types
There are three kinds of effect types, each with their own settings.
BSDelayEffect
- Delay MS:
- Feedback %:
- Wet Mix %:
BSOverdrive
- Input Gain:
- Output Gain:
- Lower Threshold:
- Upper Threshold:
BSStateVariableFilter
- Center Freq:
- Q Value:
- Filter Mode: