Equip Slot

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Revision as of 21:47, 2 November 2017 by imported>Qazaaq
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Type: EQUP
Papyrus: EquipSlot Script

The equip slots are used to define a position on an Actors body to which an item can be equipped. Weapons and Armor typically designate equipment slots such as the left hand, right hand, chest, etc.

Editor Dialog[edit | edit source]

Equip Slot Editor.png
  • ID: The ID, also referred to as Editor ID, is used by the Creation Kit to uniquely identify this record within a Data File.
  • Condition Actor Value: The Actor Value to use as the condition for this equipment slot.
  • Slot Parents: A collection of parent equipment slots.
  • Use All Parents: If checked, this slot takes up all of the parent slots. If not checked, this slot takes up only one of the parent slots, but it can be any one of the parents.
  • Parents Optional:
  • Item Slot:

Notes[edit | edit source]

  • Items marked with the same slot can't be equipped simultaneously. Attempting to equip one will automatically unequip the other.

See Also[edit | edit source]