Error - Game
Revision as of 16:13, 26 May 2015 by imported>Plplecuyer
Member of: Game Script
Sends an error and stack trace to the Papyrus script log and the game's warning system.
Syntax[edit | edit source]
Function Error(string asMessage) native global
Parameters[edit | edit source]
- asMessage: The message to emit as an error.
Return Value[edit | edit source]
None
Examples[edit | edit source]
; Emit an error if the script user didn't give us a target
if !Target
Game.Error(self + " has no target!")
endIf