IsFastTravelEnabled - Game
Revision as of 14:40, 25 June 2012 by imported>DarkruneDK (→Return Value)
Member of: Game Script
Checks to see if fast travel is currently allowed or not.
Syntax[edit | edit source]
bool Function IsFastTravelEnabled() native global
Parameters[edit | edit source]
None.
Return Value[edit | edit source]
True if fast travel is currently allowed. It will return false if EnableFastTravel(false) has been called, if the player is in an interior, in combat, or any other condition that prevents fast travel.
Examples[edit | edit source]
; Can the player fast travel from here?
if Game.IsFastTravelEnabled()
Debug.Trace("Player can fast travel!")
endIf