IsTalking - Actor

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Revision as of 16:20, 3 March 2014 by imported>Plplecuyer (moved IsTalking() - Actor to IsTalking - Actor: Name standardization)
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Member of: Actor Script

Checks to see if this actor is currently talking.

Syntax[edit | edit source]

bool Function IsTalking() native

Parameters[edit | edit source]

None.

Return Value[edit | edit source]

Whether this actor is talking.

Examples[edit | edit source]

if Game.GetPlayer().IsTalking()
  Debug.Trace("Player is talking.")
endIf

See Also[edit | edit source]