IsTalking - Actor
Revision as of 16:20, 3 March 2014 by imported>Plplecuyer (moved IsTalking() - Actor to IsTalking - Actor: Name standardization)
Member of: Actor Script
Checks to see if this actor is currently talking.
Syntax[edit | edit source]
bool Function IsTalking() native
Parameters[edit | edit source]
None.
Return Value[edit | edit source]
Whether this actor is talking.
Examples[edit | edit source]
if Game.GetPlayer().IsTalking()
Debug.Trace("Player is talking.")
endIf