IsUnconscious - Actor

From the Fallout4 CreationKit Wiki
Revision as of 15:27, 18 October 2011 by imported>Vitamant (1 revision: Clobber re-import by Henning)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search

Member of: Actor Script

Is this actor currently unconscious?

Syntax[edit | edit source]

bool Function IsUnconscious() native

Parameters[edit | edit source]

None.

Return Value[edit | edit source]

Whether this actor is currently unconscious or not

Examples[edit | edit source]

; Is stoney KOed?
bool stoneyIsUnconscious = Stoney.IsUnconscious()

See Also[edit | edit source]