ModValue - ObjectReference
Revision as of 16:02, 17 November 2015 by imported>Plplecuyer
Member of: ObjectReference Script
Modifies the specified Actor Value on the Object Reference.
Syntax[edit | edit source]
Function ModValue(ActorValue akAV, float afAmount) native
Parameters[edit | edit source]
- akAV: The Actor Value to modify. Actor Value List
- afAmount: How much to modify the value by.
Return Value[edit | edit source]
None.
Examples[edit | edit source]
ActorValue property HealthAV
; Modify the player's current health actor value by 10
Game.GetPlayer().ModValue(HealthAV, 10)
ActorValue property HealthAV
; Modify Jake's current health actor value by -5
Actor Jake= Jake_Alias.GetReference() as Actor
Jake.ModValue(HealthAV, -5)