OnControlUp - ScriptObject

From the Fallout4 CreationKit Wiki
Revision as of 18:38, 21 January 2018 by imported>Qazaaq (added required f4se version)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search

F4SE Member of: ScriptObject Script
Requires F4SE version 0.3.0 or higher.

Listens for the release of game controls that have been registered via RegisterForControl.

Syntax[edit | edit source]

Event OnControlUp(string control, float time)

Parameters[edit | edit source]

  • control: The control press.
  • time: The amount of time the control was held down in seconds.

Examples[edit | edit source]

Event OnControlUp(string control, float time)
   If (control == "Forward")
      Debug.Trace("The Forward control was released after" + time + " seconds.")
   EndIf
EndEvent

Notes[edit | edit source]

  • If multiple controls are registered, you'll want to differentiate in the event body as demonstrated above. If only one key will be registered for the form, such differentiation is not necessary.

See Also[edit | edit source]