OpenMenu - UI
Revision as of 22:17, 11 February 2018 by imported>Qazaaq (Created page with "{{Template:Incomplete Article}} '''F4SE Member of:''' UI Script {{Template:Papyrus:RequiredF4SE|version=0.6.5}} Opens a menu by its name. == Syntax == <source lang="papy...")
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F4SE Member of: UI Script
Requires F4SE version 0.6.5 or higher.
Opens a menu by its name.
Syntax[edit | edit source]
bool Function OpenMenu(string menuName) Native Global
Parameters[edit | edit source]
- menuName: The name of the menu to be closed.
Return Value[edit | edit source]
- Return value does not indicate the menu is ready, only that it sent the message.
Examples[edit | edit source]
If (UI.OpenMenu("MyMenu"))
Debug.Trace("MyMenu has been sent the open message.")
Else
Debug.Trace("Could not send open message to MyMenu.")
EndIf