OpenWorkshopSettlementMenu - ObjectReference
Revision as of 16:20, 18 November 2015 by imported>Plplecuyer
Member of: ObjectReference Script
If this is a workshop NPC, opens up the Workshop Caravan submenu, which allows you to send this NPC to another workshop settlement.
Syntax
Location Function OpenWorkshopSettlementMenu(Keyword akActionKW, Message astrConfirm = None, \
Location aLocToHighlight = None) native
Parameters
- akActionKW: Qualifier keyword that will get passed back to scripts to signify how to act on workshop data.
- astrConfirm : Optional confirm message to show in menu. If None, default message is used.
- Default: None
- aLocToHighlight : Optional starting location to highlight. If None, first location in list is highlighted.
- Default: None
Return Value
Returns selected location after user has chosen one, or NONE if user exited out without choosing
Examples
; Open the workshop caravan menu for Bob (assuming Bob is a workshop NPC)
Bob.OpenWorkshopSettlementMenu( WorkshopAssignCaravan_DO, DoItMessage)