PlayEventCamera - Game
Revision as of 13:35, 3 December 2015 by imported>Plplecuyer
Member of: Game Script
Plays an event camera attached to the given reference.
Syntax[edit | edit source]
Function PlayEventCamera( CameraShot akCamera, ObjectReference akRef ) native global
Parameters[edit | edit source]
- akCamera: The CameraShot to play.
- akRef: The object ref to use for camera placement (must be the same ref the camera had been authored for).
Return Value[edit | edit source]
None.
Examples[edit | edit source]
; Play an event camera using the Gate_Alias as its ref object.
Game.PlayEventCamera( EventCamera, Alias_Gate.GetRef() )
Notes[edit | edit source]
- Currently, within the DialogueCamera state only.
- Timing is not guaranteed. Use Select Camera Path on your Responses, instead, if you want the camera to show up immediately when an NPC speaks.