RegisterForExternalEvent - ScriptObject

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Revision as of 03:06, 25 June 2019 by imported>Qazaaq (added example)
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F4SE Member of: ScriptObject Script
Requires F4SE version 0.3.1 or higher.

Callback is the function name that is called when the event is triggered.

Syntax[edit | edit source]

Function RegisterForExternalEvent(string eventName, string callback) Native

Parameters[edit | edit source]

  • eventName: The name of the event that you want to register for.
  • callback: The function name that is called when the event is triggered.

Return Value[edit | edit source]

  • None

Examples[edit | edit source]

Scriptname ChildType extends BaseType

; The name of an external event.
string MyModResetEvent = "MyModResetEvent" const

Event OnQuestInit()
	RegisterForExternalEvent(MyModResetEvent, "OnMyModReset")
EndEvent

Event OnMyModReset()
	Debug.TraceSelf(self, "OnMyModReset", "We have the external event handled.")
EndEvent
ScriptName BaseType extends Quest Native Const Hidden

Event OnMyModReset() Native
{New event declaration. Overrride in extending scripts.}


See Also[edit | edit source]