Scene Fragments

From the Fallout4 CreationKit Wiki
Revision as of 14:44, 1 December 2014 by imported>Plplecuyer
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search


Type[edit | edit source]

Scene fragment scripts extend Scene. They share properties with Scene Phase Fragments and Scene Timer Action Fragments.

Run Time[edit | edit source]

Scene fragments are run when the scene begins, and when the scene ends.

Special Variables[edit | edit source]

None

Notes[edit | edit source]

  • Scenes will not complete until the END fragment (and event) is finished running. Begin fragments do not delay or affect the scene in any way.

See Also[edit | edit source]