SetInChargen - Game
Revision as of 20:33, 11 February 2018 by imported>Qazaaq (added category)
Member of: Game Script
Tells the game that we're in the initial "character generation" quest. Used to enable / disable certain functionality, e.g. enable tutorials, disable saving, etc.
Syntax[edit | edit source]
Function SetInChargen(bool abDisableSaving, bool abDisableWaiting, bool abShowControlsDisabledMessage) Native Global
Parameters[edit | edit source]
- abDisableSaving: True if we should disable the player's ability to save the game.
- abDisableWaiting: True if we should disable the player's ability to wait.
- abShowControlsDisabledMessage: True if we should show a HUD message informing the player that their controls are disabled when they try to use them.
Return Value[edit | edit source]
None
Examples[edit | edit source]
; Disable saving and waiting
Game.SetInChargen(true, true, false)
Notes[edit | edit source]
Be sure to turn these off once the player is in the 'real' world.