Sound Output Model

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Revision as of 01:58, 2 November 2017 by imported>Qazaaq (Created page with "'''Type:''' <code>SOPM</code> <BR/> '''Papyrus:''' OutputModel Script The Sound Output Model object is found within the Object Window...")
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Type: SOPM
Papyrus: OutputModel Script

The Sound Output Model object is found within the Object Window under the Audio Category.

Editor Dialog[edit | edit source]

Sound Output Model Editor.png

  • ID: The ID, also referred to as Editor ID, is used by the Creation Kit to uniquely identify this record within a Data File.
  • Radios
    • Uses HRTF:
    • Defined Speaker Output:
  • Effect Chain:
  • Source Input Channels:
  • Static Attenuation:
  • Input Channel:
    • FL:
    • SL:
    • RL:
    • C:
    • LFE:
    • FR:
    • SR:
    • RR:
  • Attunuates With Distance:
  • Fade In Curve:
    • Uses Fade In Curve:
    • Fade In Distances:
    • Start:
    • End:
  • Fade Out Curve:
    • Fade Out Distances:
    • Start:
    • End:
  • Reverb Send %:
  • Allows Rumble:
  • Applies Doppler:
  • Applies Distance Delay:
  • Player Output Model:
  • Try Play on Controller:
  • Causes Ducking:
  • Avoids Ducking:

See Also[edit | edit source]