Sound Output Model
Revision as of 01:58, 2 November 2017 by imported>Qazaaq (Created page with "'''Type:''' <code>SOPM</code> <BR/> '''Papyrus:''' OutputModel Script The Sound Output Model object is found within the Object Window...")
Type: SOPM
Papyrus: OutputModel Script
The Sound Output Model object is found within the Object Window under the Audio Category.
Editor Dialog[edit | edit source]
- ID: The ID, also referred to as Editor ID, is used by the Creation Kit to uniquely identify this record within a Data File.
- Radios
- Uses HRTF:
- Defined Speaker Output:
- Effect Chain:
- Source Input Channels:
- Static Attenuation:
- Input Channel:
- FL:
- SL:
- RL:
- C:
- LFE:
- FR:
- SR:
- RR:
- Attunuates With Distance:
- Fade In Curve:
- Uses Fade In Curve:
- Fade In Distances:
- Start:
- End:
- Fade Out Curve:
- Fade Out Distances:
- Start:
- End:
- Reverb Send %:
- Allows Rumble:
- Applies Doppler:
- Applies Distance Delay:
- Player Output Model:
- Try Play on Controller:
- Causes Ducking:
- Avoids Ducking: