Sound Script
Revision as of 11:46, 3 December 2015 by imported>Plplecuyer (→Global Functions)
Extends: Form Script (Papyrus)
Script for the manipulation of sound base objects.
Definition
ScriptName Sound extends Form Native Hidden
Properties
None
Global Functions
- Function SetInstanceVolume(int aiPlaybackInstance, float afVolume)
- Modify the volume of a playing sound instance. Values outside of 0.0 - 1.0 will be clamped.
- Function StopInstance(int aiPlaybackInstance)
- Cause the given playback instance to cease playback. The next time the sound is played it will have a new instance ID.
Member Functions
- int Function Play(ObjectReference akSource)
- Plays this sound from the specified source object. The returned integer is the playback instance ID, which can be used to control the sound after it has been started.
- bool Function PlayAndWait(ObjectReference akSource)
- Plays this sound from the source object, and waits for the sound to finish.
Events
None