StartDialogueCameraOrCenterOnTarget - Game
Revision as of 11:40, 20 November 2015 by imported>Plplecuyer (→Return Value)
Member of: Game Script
Start dialogue cameras or swing first person camera to the target - or current dialogue target if no target is passed.
Syntax
Function StartDialogueCameraOrCenterOnTarget(ObjectReference akCameraTarget = None) native global
Parameters
- akCameraTarget: The target for the camera (if none, will use current dialogue target)
- Default: none
Return Value
None
Examples
; Play camera if in third or swing first camera to speaker target
Game.StartDialogueCameraOrCenterOnTarget( )