Text Replacement
Revision as of 16:11, 17 July 2016 by imported>Qazaaq
The Text Replacement game system parses token symbols in text with string values.
Fonts
The fonts displayed in game are stored in a Flash Movie font library. These font libraries are shared between menus during runtime. The current font configuration can be found in Fallout 4\Data\Interface\FontConfig.txt
- Library:Interface\fonts_en.swf
- Symbol: $MAIN_Font
- Font Family: Roboto Condensed
- Font Style: Normal
- Library:Interface\fonts_en.swf
- Symbol: $MAIN_Font_Bold
- Font Family: Roboto Condensed
- Font Style: Bold
- Library:Interface\fonts_en.swf
- Symbol: $HandwrittenFont
- Font Family: Handwritten_Institute
- Font Style: Normal
- Library:Interface\fonts_en.swf
- Symbol: $BRODY
- Font Family: "Brody"
- Font Style: Bold
- Library:Interface\fonts_en.swf
- Symbol: $Terminal_Font
- Font Family: Share-TechMono
- Font Style: Normal
- Library:Interface\fonts_en.swf
- Symbol: $Controller_Buttons
- Font Family: Controller Buttons
- Font Style: Normal
- Library:Interface\fonts_en.swf
- Symbol: $Controller_Buttons_inverted
- Font Family: Controller Buttons inverted
- Font Style: Normal
- Library:Interface\fonts_console.swf
- Symbol: $ConsoleFont
- Font Family: Arial
- Font Style: Normal
- Library:Interface\fonts_console.swf
- Symbol: $DebugTextFont
- Font Family: Consolas
- Font Style: Normal