Text Replacement

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Revision as of 16:11, 17 July 2016 by imported>Qazaaq
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The Text Replacement game system parses token symbols in text with string values.

Fonts

The fonts displayed in game are stored in a Flash Movie font library. These font libraries are shared between menus during runtime. The current font configuration can be found in Fallout 4\Data\Interface\FontConfig.txt

  • Library:Interface\fonts_en.swf
    • Symbol: $MAIN_Font
    • Font Family: Roboto Condensed
    • Font Style: Normal
  • Library:Interface\fonts_en.swf
    • Symbol: $MAIN_Font_Bold
    • Font Family: Roboto Condensed
    • Font Style: Bold
  • Library:Interface\fonts_en.swf
    • Symbol: $HandwrittenFont
    • Font Family: Handwritten_Institute
    • Font Style: Normal
  • Library:Interface\fonts_en.swf
    • Symbol: $BRODY
    • Font Family: "Brody"
    • Font Style: Bold
  • Library:Interface\fonts_en.swf
    • Symbol: $Terminal_Font
    • Font Family: Share-TechMono
    • Font Style: Normal
  • Library:Interface\fonts_en.swf
    • Symbol: $Controller_Buttons
    • Font Family: Controller Buttons
    • Font Style: Normal
  • Library:Interface\fonts_en.swf
    • Symbol: $Controller_Buttons_inverted
    • Font Family: Controller Buttons inverted
    • Font Style: Normal
  • Library:Interface\fonts_console.swf
    • Symbol: $ConsoleFont
    • Font Family: Arial
    • Font Style: Normal
  • Library:Interface\fonts_console.swf
    • Symbol: $DebugTextFont
    • Font Family: Consolas
    • Font Style: Normal