TextureSet

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Revision as of 21:50, 27 March 2018 by imported>Qazaaq (added object class)
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Type: TXST
Papyrus: None

The TextureSet object is found within the Object Window under the Miscellaneous Category.

Editor Dialog[edit | edit source]

TextureSet Editor.png

  • ID: The ID, also referred to as Editor ID, is used by the Creation Kit to uniquely identify this record within a Data File.
  • Material File:
  • Material Data
    • Diffuse:
    • Normal:
    • Glow:
    • Height:
    • Environment:
    • Wrinkles:
    • Multilayer:
    • Smooth Spec:
  • Texture:
    • Has specular map:
    • Has model space normal map:
    • Use G-Buffer Normals:
  • Decal Data:
    • Min Width:
    • Max Width:
    • Depth:
    • Min Height:
    • Max Height:
    • Shininess:
      • Color
        • R:
        • G:
        • B:
      • Alpha
        • Blending:
        • Testing:
      • Parallax Occlusion Mapping
        • Shadows:
        • Scale:
        • Passes:
      • 4 Subtextures:
      • Multiplicative Blending:


TextureSet Editor Facegen.png

  • Material Data:
    • Diffuse:
    • Normal:
    • Detail map:
    • Wrinkles:
    • Smooth Spec:

See Also[edit | edit source]